
Nothing Lasts Forever, 2025, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Bros X Tomorrow Belongs to Me, 2025, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Monster, 2025, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Relaxing Bedroom Color, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Whatta Mess, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

A Rock & Roll No-No, 2025, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Bomb Thrower, 2025, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Ready For Mr High Pockets, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Rhymin & Stealin, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

All Things Being Equal, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

How Much Difference Does It Make, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Undustrial, 2025, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Backdoor Man, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

All Things Being Equal 2, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Open Like What, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Super Highway, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Somewhere On The Spectrum, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Original Oil Painting For A New America, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

GRIFT WORLD, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

No More Heroes, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

A Deeper Pool, A Wider Field, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Island, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

There's a feeling I get when I look to the west, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

Jumping the Shark, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

A Miraculous World, 2024, digital collage/study for painting created with 26.1.0 Adobe Photoshop. No generative ai tools were used.

In a world increasingly filtered through screens, I create images that hover between presence and illusion.
My work is a collision of analog and digital - paint, pixels, collage, and code - layered to form dense, hybrid spaces where meaning fragments and reforms. I draw from the noise of the everyday: outsider art, advertising, punk energy, glitch logic. These elements don't just coexist - they clash, dissolve, and recombine. I'm interested in what happens at these points of friction: where abstraction absorbs representation, where authorship slips, and where the viewer is invited not just to look, but to question their relationship with the image.
Using digital photo-editing tools alongside hand-drawn marks and photographs, I construct visual surfaces that feel tactile yet untouchable - illusions of depth and form that ultimately reveal themselves as constructs. These are not paintings in the traditional sense, nor are they purely digital artifacts. They are something in between - transitional objects for a transitional age.
My work is rooted in the belief that art should challenge perception, resist categorization, and mirror the fragmented, fast-moving world we now inhabit.